This is a submission for the Web Game Challenge: One Byte Explainer
Explainer
Imagine your browser is a racecar, and JavaScript is the engine. WebAssembly (Wasm) swaps in a turbocharged engine 🚀. It lets browsers run near-native code (like C++) super fast, making your game smoother, faster, and ready for high-performance fun! 🎮⚡
Additional Context
WebAssembly takes code written in languages like C++, Rust, or Go and compiles it into a lightweight format. This allows the browser to execute it almost as fast as native apps, perfect for performance-heavy tasks in games like physics or 3D rendering.
Why did I submit twice
Simply put, I was equally interested in both topics. I also made a post for Event Listeners, which is more for beginners, and now, WebAssembly, which is for pretty much everyone. That's all!