In the previous article, I implemented a simple RPC interface using the net/rpc
package and tried out the Gob
encoding that comes with net/rpc
and JSON
encoding to learn some basics of Golang RPC. In this post, I'll combine net/rpc
with protobuf and create my protobuf
plugin to help us generate code, so let's get started.
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We must have used gRPC
and protobuf during our work, but they are not bound. gRPC can be encoded using JSON, and protobuf can be implemented in other languages.
Protocol Buffers (Protobuf) is a free and open-source cross-platform data format used to serialize structured data. It is useful in developing programs that communicate with each other over a network or for storing data. The method involves an interface description language that describes the structure of some data and a program that generates source code from that description for generating or parsing a stream of bytes that represents the structured data.
An example of using protobuf
First we write a proto
file hello-service.proto that defines a message "String"
syntax = "proto3";
package api;
option go_package="api";
message String {
string value = 1;
}
Then use the protoc
utility to generate the Go code for the message String
protoc --go_out=. hello-service.proto
Then we modify the Hello function's arguments to use the String generated by the protobuf
file.
type HelloServiceInterface = interface {
Hello(request api.String, reply *api.String) error
}
Using it is no different from before, even, it is not as convenient as using string directly. So why should we use protobuf
? As I said earlier, using Protobuf to define language-independent RPC service interfaces and messages, and then using the protoc
tool to generate code in different languages, is where its real value lies. For example, use the official plugin protoc-gen-go
to generate gRPC
code.
protoc --go_out=plugins=grpc. hello-service.proto
Plugin system for protoc
To generate code from protobuf
files, we must install the protoc
, but the protoc
doesn't know what our target language is, so we need plugins to help us generate code. how does protoc's plugin system work? Take the above grpc
as an example.
There is a --go_out
parameter here. Since the plugin we're calling is protoc-gen-go
, the parameter is called go_out; if the name was XXX, the parameter would be called XXX_out.
When protoc
is running, it will first parse the protobuf
file and generate a set of Protocol Buffers-encoded descriptive data. It will first determine whether or not the go
plugin is included in protoc, and then it will try to look for protoc-gen-go
in $PATH
, and if it can't find it, it will report an error, and then it will run protoc-gen-go
. protoc-gen-go
command and sends the description data to the plugin command via stdin. After the plugin generates the file contents, it then inputs Protocol Buffers encoded data to stdout to tell protoc
to generate the specific file.
plugins=grpc
is a plugin that comes with protoc-gen-go
in order to invoke it. If you don't use it, it will only generate a message in Go, but you can use this plugin to generate grpc-related code.
Customize a protoc plugin
If we add Hello
interface timing to protobuf, can we customize a protoc
plugin to generate code directly?
syntax = "proto3";
package api;
option go_package="./api";
service HelloService {
rpc Hello (String) returns (String) {}
}
message String {
string value = 1;
}
Objective
For this article, my goal was to create a plugin that would then be used to generate RPC server-side and client-side code that would look something like this.
// HelloService_rpc.pb.go
type HelloServiceInterface interface {
Hello(String, *String) error
}
func RegisterHelloService(
srv *rpc.Server, x HelloServiceInterface,
) error {
if err := srv.RegisterName("HelloService", x); err != nil {
return err
}
return nil
}
type HelloServiceClient struct {
*rpc.Client
}
var _ HelloServiceInterface = (*HelloServiceClient)(nil)
func DialHelloService(network, address string) (
*HelloServiceClient, error,
) {
c, err := rpc.Dial(network, address)
if err != nil {
return nil, err
}
return &HelloServiceClient{Client: c}, nil
}
func (p *HelloServiceClient) Hello(
in String, out *String,
) error {
return p.Client.Call("HelloService.Hello", in, out)
}
This would change our business code to look like the following
// service
func main() {
listener, err := net.Listen("tcp", ":1234")
if err != nil {
log.Fatal("ListenTCP error:", err)
}
_ = api.RegisterHelloService(rpc.DefaultServer, new(HelloService))
for {
conn, err := listener.Accept()
if err != nil {
log.Fatal("Accept error:", err)
}
go rpc.ServeConn(conn)
}
}
type HelloService struct{}
func (p *HelloService) Hello(request api.String, reply *api.String) error {
log.Println("HelloService.proto Hello")
*reply = api.String{Value: "Hello:" + request.Value}
return nil
}
// client.go
func main() {
client, err := api.DialHelloService("tcp", "localhost:1234")
if err != nil {
log.Fatal("net.Dial:", err)
}
reply := &api.String{}
err = client.Hello(api.String{Value: "Hello"}, reply)
if err != nil {
log.Fatal(err)
}
log.Println(reply)
}
Based on the generated code, our workload is already much smaller and the chances of error are already very small. A good start.
Based on the api code above, we can pull out a template file:
const tmplService = `
import (
"net/rpc")
type {{.ServiceName}}Interface interface {
func Register{{.ServiceName}}(
if err := srv.RegisterName("{{.ServiceName}}", x); err != nil { return err } return nil}
*rpc.Client}
func Dial{{.ServiceName}}(network, address string) (
{{range $_, $m := .MethodList}}
return p.Client.Call("{{$root.ServiceName}}.{{$m.MethodName}}", in, out)}
`
The whole template is clear, and there are some placeholders in it, such as MethodName, ServiceName, etc., which we'll cover later.
How to develop a plug-in?
Google released the Go language API 1, which introduces a new package google.golang.org/protobuf/compile R/protogen
, which greatly reduces the difficulty of plugins development:
- First of all, we create a go language project, such as
protoc-gen-go-spprpc
- Then we need to define a
protogen.Options
, then call itsRun
method, and pass in afunc(*protogen.Plugin) error
callback. This is the end of the main process code. - We can also set the ParamFunc parameter of
protogen.Options
, so thatprotogen
will automatically parse the parameters passed by the command line for us. Operations such as reading and decodingprotobuf
information from standard input, encoding input information intoprotobuf
and writing stdout are all handled byprotogen
. What we need to do is to interact withprotogen.Plugin
to implement code generation logic.
The most important thing for each service is the name of the service, and then each service has a set of methods. For the method defined by the service, the most important thing is the name of the method, as well as the name of the input parameter and the output parameter type. Let's first define a ServiceData
to describe the meta information of the service:
// ServiceData
type ServiceData struct {
PackageName string
ServiceName string
MethodList []Method
}
// Method
type Method struct {
MethodName string
InputTypeName string
OutputTypeName string
}
Then comes the main logic, and the code generation logic, and finally the call to tmpl
to generate the code.
func main() {
protogen.Options{}.Run(func(gen *protogen.Plugin) error {
for _, file := range gen.Files {
if !file.Generate {
continue
}
generateFile(gen, file)
}
return nil
})
}
// generateFile function definition
func generateFile(gen *protogen.Plugin, file *protogen.File) {
filename := file.GeneratedFilenamePrefix + "_rpc.pb.go"
g := gen.NewGeneratedFile(filename, file.GoImportPath)
tmpl, err := template.New("service").Parse(tmplService)
if err != nil {
log.Fatalf("Error parsing template: %v", err)
}
packageName := string(file.GoPackageName)
// Iterate over each service to generate code
for _, service := range file.Services {
serviceData := ServiceData{
ServiceName: service.GoName,
PackageName: packageName,
}
for _, method := range service.Methods {
inputType := method.Input.GoIdent.GoName
outputType := method.Output.GoIdent.GoName
serviceData.MethodList = append(serviceData.MethodList, Method{
MethodName: method.GoName,
InputTypeName: inputType,
OutputTypeName: outputType,
})
}
// Perform template rendering
err = tmpl.Execute(g, serviceData)
if err != nil {
log.Fatalf("Error executing template: %v", err)
}
}
}
Debug plugin
Finally, we put the compiled binary execution file protoc-gen-go-spprpc
in $PATH
, and then run protoc
to generate the code we want.
protoc --go_out=.. --go-spprpc_out=.. HelloService.proto
Because protoc-gen-go-spprpc
has to depend on protoc
to run, it's a bit tricky to debug. We can use
fmt.Fprintf(os.Stderr, "Fprintln: %v\n", err)
To print the error log to debug.
Summary
That's all there is to this article. We first implemented an RPC
call using protobuf and then created a protobuf
plugin to help us generate the code. This opens the door for us to learn protobuf
+ RPC
, and is our path to a thorough understanding of gRPC. I hope everyone can master this technology.