Project 3

PaperDrago - Nov 6 - - Dev Community

This project I found to be the most confusing of all. Its a project where we have different divisions within the class where 1/2 is atari the other half is nintendo. Within each division we have four different groups responsible for making a tetris clone working and to add other extra features. That in it of itself isn't bad, but the problem I had at the start was that the first division meeting was during a time when I was working. So, a small group decided that tasks are divided up by roles and not groups. So, people who couldn't tend the meeting because of work or other obligations weren't able to express their opinions on the matter. By the time the second meeting was done it was merely a recap. To be fair to them, it makes sense that the decisions are made fast since we only have two weeks for the project, and roughly a week per task (documentation and coding). So far it was a project that felt to be extremely uneven in work load, I feel a certain amount of guild that I did not do a lot of work so I tried to help outside of my task. That being I made the bricks for the tetris team to use, and then I did my normal task of finding bugs while playing the game. I don't particularly know how I feel about this project.

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