Tools used for creating 3D assets for games:
- Blender
- Maya
- MagicaVoxel
- Tinkercad
- Sculptris
- 3ds Max
- ZBrush
- VoxEdit
- Substance Painter
Did I miss any out? Let us know in the comments! Also which of these have you used? I have used MagicaVoxel, VoxEdit, Tinkercad and Blender.