Adding Lifecycle Hooks to Elements with Svelte Actions

John Au-Yeung - Jan 28 '21 - - Dev Community

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Svelte is an up and coming front end framework for developing front end web apps.

It’s simple to use and lets us create results fast.

In this article, we’ll look at how to use actions to add lifecycle hooks to elements of our choice.

Actions

Actions are element level lifecycle functions. They’re useful for that needs to listen to element events like tooltips, and interfacing with third-party libraries.

For example, we can use it to make a box that bounces when we drag it as follows:

pannable.js :

export const pannable = node => {  
  let x;  
  let y; const handleMousedown = event => {  
    x = event.clientX;  
    y = event.clientY; node.dispatchEvent(  
      new CustomEvent("panstart", {  
        detail: { x, y }  
      })  
    ); 
    window.addEventListener("mousemove", handleMousemove);  
    window.addEventListener("mouseup", handleMouseup);  
  }; 

  const handleMousemove = event => {  
    const dx = event.clientX - x;  
    const dy = event.clientY - y;  
    x = event.clientX;  
    y = event.clientY; node.dispatchEvent(  
      new CustomEvent("panmove", {  
        detail: { x, y, dx, dy }  
      })  
    );  
  }; 

  const handleMouseup = event => {  
    x = event.clientX;  
    y = event.clientY; node.dispatchEvent(  
      new CustomEvent("panend", {  
        detail: { x, y }  
      })  
    ); 
    window.removeEventListener("mousemove", handleMousemove);  
    window.removeEventListener("mouseup", handleMouseup);  
  }; 

  node.addEventListener("mousedown", handleMousedown); return {  
    destroy() {  
      node.removeEventListener("mousedown", handleMousedown);  
    }  
  };  
};
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App.svelte :

<script>  
  import { spring } from "svelte/motion";  
  import { pannable } from "./pannable.js"; 

  const coords = spring(  
    { x: 0, y: 0 },  
    {  
      stiffness: 0.2,  
      damping: 0.4  
    }  
  ); 

  const handlePanStart = () => {  
    coords.stiffness = coords.damping = 1;  
  }; 

  const handlePanMove = event => {  
    coords.update($coords => ({  
      x: $coords.x + event.detail.dx,  
      y: $coords.y + event.detail.dy  
    }));  
  }; 

  const handlePanEnd = event => {  
    coords.stiffness = 0.2;  
    coords.damping = 0.4;  
    coords.set({ x: 0, y: 0 });  
  };  
</script>

<style>  
  .box {  
    position: absolute;  
    width: 100px;  
    height: 100px;  
    border-radius: 4px;  
    background-color: green;  
    cursor: move;  
  }  
</style>

<div class="box"  
  use:pannable  
  on:panstart={handlePanStart}  
  on:panmove={handlePanMove}  
  on:panend={handlePanEnd}  
  style="transform:  
    translate({$coords.x}px,{$coords.y}px)  
    rotate({$coords.x * 0.2}deg)"  
>
</div>
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In the code above, we created a div that listens to the pannable ‘s events. We use the pannable action with the use:pannable directive.

The pannable function has all the custom events that whatever it applies to emits.

In the handleMousedown listener of the pannable function, we have the node , which is the DOM node the action is attached to, and we set x and y with the mouse position. Then we call dispatchEvent to emit a custom event, which is panstart to send the x and y coordinates to our parent compone.t

In the handleMousemove function, we handle mouse moves by changing the position of the box, which is node , by using x and y to translate the box. Then we dispatch a custom panmove event to the parent.

When the mouse stops moving, the handleMouseup event handler is called, which sets x and y to the coordinates of the mouse. Then we dispatch the panned event with the x and y coordinates.

When the div box is destroyed, we called node.removeListener to remove the mousedown listener when the box is being destroyed.

In App.svelte , we use the x and y coordinates sent from pannable to update the coordinates of the box.

When also added a bounce effect with the spring transition that’s built into Svelte. coords is the animation effect that’s returned from spring . It has the x and y coordinates for the box, which we’ll update the location of the box as the mouse moves.

When the panstart , panmove , and panned events are triggered, we set the coordinates of the box.

Because mousemove triggers the emission of the panstart event we set the stiffness and the damping of the animation.

mousemove triggers the panmove event to be emitted, which changes the coordinates of the box.

Then when we stop moving the mouse and release the button, the panend event is triggered so that handlePanEnd is called to change the box’s coordinates back to (0, 0).

The style attribute of the div is dynamic and depends on coords , so the box will move as coords changes. We also rotate the box with the angle as a function of coords , so we’ll also see rotation.

Therefore, when we drag the box and then release the mouse button, we’ll see a bounce effect.

Conclusion

In Svelte, actions are functions that emit custom events. We can attach the action to an element and then listen to those custom events to manipulate the elements as we wish.

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