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Vue 3 is the latest version of the easy to use Vue JavaScript framework that lets us create front end apps.
In this article, we’ll look at how to create a click shape game with Vue 3 and JavaScript.
Create the Project
We can create the Vue project with Vue CLI.
To install it, we run:
npm install -g @vue/cli
with NPM or:
yarn global add @vue/cli
with Yarn.
Then we run:
vue create click-shape-game
and select all the default options to create the project.
Create the Click Shape Game
The game lets us score by clicking on shapes that are shown in random locations.
To create the click shape game, we write:
<template>
<button @click="start">start game</button>
<button @click="end">end game</button>
<p>score: {{ score }}</p>
<div
class="circle"
v-if="circleX && circleY"
:style="{ position: 'absolute', top: `${circleY}px`, left: `${circleX}px` }"
@click="onClick"
>
</div>
</template>
<script>
export default {
name: "App",
data() {
return {
score: 0,
circleX: undefined,
circleY: undefined,
timer: undefined,
};
},
methods: {
onClick() {
this.score++;
},
start() {
this.timer = setInterval(() => {
this.circleX = Math.floor(Math.random() * window.innerWidth);
this.circleY = Math.floor(
Math.random() * (window.innerHeight - 50) + 50
);
}, 2000);
},
end() {
clearInterval(this.timer);
this.score = 0;
this.circleX = undefined;
this.circleY = undefined;
},
},
beforeUnmount() {
clearInterval(this.timer);
},
};
</script>
<style scoped>
.circle {
border: 1px solid black;
width: 50px;
height: 50px;
border-radius: 50%;
}
</style>
In the template, we have a button with the start game and end game buttons to start and end the game timer.
Below that, we have the score
display.
And then we have the div that the player clicks on to score.
We set the style
prop to the style with the top
and left
values. We need the px
at the end to specify the position.
In the script tag, we have the data
method to return the reactive property with their initial values.
circleX
and circleY
have the left and top values respectively.
timer
has the timer.
onClick
is the click handler of the div.
In the start
method, we call setInterval
with the callback to set the circleX
and circleY
values.
We set them to random values that are within the width and height of the screen.
In the end
method, we call clearInterval
to stop the timer.
And we reset the other reactive properties to their initial values.
In the beforeUnmount
hook, we call clearInterval
to remove the timer.
Then in the style
tag, we have styles to make the div with class circle
a circle.
Conclusion
We can create a click shape game easily with Vue 3 and JavaScript.